2007 BtB PBEM Tournament

PBEM Primer

Overview

This guide is aimed at players who know how to play BtB in a face to face setting but have less experience playing the game over the internet (via PBEM). While there are many ways of doing this, the approach discussed here is suitable for competitive play against someone you’ve never met. It is repeatable, transparent, and flexible. It does not require you to be a technical wizard, you do not have to be a guru of any of the PBEM aides, and the approach has successfully withstood hundreds of playings.

Prerequisites:

The assumption is that you have the following:

Getting the Game Going: Bidding

The first thing to do is to determine which side you’ll be playing. (Optional rules are not recommended for starting out and must be agreed upon before any bidding is attempted.) You and your opponent will be ‘bidding’ for sides. If both players have AREA ratings, the player with the lower rating will bid first, otherwise players should roll to determine who bids first randomly. For example, one player should request an ACTS die roll and specify that on a 1-3 = Player A bids first, 4-6 = Player B bids first.

If you feel more comfortable playing the Allies, then let your opponent have the Germans for a zero or higher bid. If you want the Germans, it’s quite possible you’ll need to bid a VP or two. Does that mean the Germans have the edge? Not necessarily: It may just mean that both players are more confident about playing the Germans! Once you and your opponent agree to sides, you’re ready to begin. (Make sure the final bid is evident in the ACTS journal!) Hint: The vast majority of games featured a winning bid of zero or one VP for the Axis.

Playing the Game

General Sequence of Play

Players conduct their turn using ACTS by using the interface to “Play Cards”, “Roll Dice”, and “Send Messages”. When playing a card, players must identify if that card is being used for RPs (Replacements), Events, OPs (Operations), or SRs (Strategic Redeployments). Each transaction within ACTS is captured in the journal which is viewable by everyone and is to be considered the official record of the game.

Here is the general play sequence:

Deviations & Details for the General Sequence of Play

Cyberboard Integration

Communication Conventions

Gaming Etiquette

Resolving Errors

Ending the Game