Great Campaigns of the American Civil War
2013 PBEM Tournament Rules

How to Sign-up

To sign-up for the tournament, send an email to Rob Doane at gcacw2013@gmail.com. To participate in the tournament you must have a valid email address. Please use the address that you wish to receive tournament information by email and please include your ACTS identity.

Qualifications for tournament entry:

Gamemasters

Rob Doane is the GM. Justin Rice, Ed Beach, and Chris Withers will be the Assistant GMs.

Event Format

The tournament consists of four preliminary rounds followed by three rounds of single elimination. All players may play in all preliminary round games regardless of records. The top 8 players will advance to the single elimination portion of the event. It is likely that an elimination round will be required to determine the top 8 players and the elimination round will take place after the preliminary rounds, prior to the single elimination rounds.

Pairings:

In Round 1, players without AREA ratings will be randomly paired with another player without an AREA rating. Players with AREA ratings will be randomly paired with another player with an AREA rating. In subsequent rounds, pairings will be made randomly between players with identical (or nearly identical) won/loss records so far in the tournament. No player will play the same opponent more than once until the quarterfinals. This could force some pairings to be outside their won/loss record.

The following criteria (in this order) will be used to determine who advances to the playoff rounds:

All undefeated and one-loss players will be seeded by the above criteria, with undefeated players receiving a bye to the quarterfinals. All one-loss players will play the elimination round, with winners advancing into the quarterfinals. The eight-player elimination round will be seeded based on the above criteria. Matchups will be as follows:

Game Rules

The GCACW Standard Basic Game rules version 1.2 will be used for all games.

Rules Disputes:

To resolve rules questions or disputes, players should feel free to email the GM or post their questions in the GCACW folders on Consimworld or Boardgamegeek. GM Rob Doane will rule on disputes except for games in which he is participating, in which case Justin Rice will make the ruling. Should The AGM and GM both be involved in the dispute, Ed Beach will make the final ruling.

Die rolls:

All die rolls will be conducted using the ACTS internet die roller. At the start of each round, the GM will create ACTS logs for each game. Unless otherwise specified, initiative and combat dice rolls will be Union first, Confederate second. If excess dice are accidentally rolled, discard the extra rolls and keep only as many as you need starting with the first results. If too few dice are rolled, simply roll additional dice (keeping the ones already rolled). The only allowable exception to using ACTS is if both players agree to play "live" via VASSAL.

Adjudicated games:

At the start of each round, players will be notified of the deadline for finishing their games. This deadline will be strictly enforced. Any games that do not conclude on time will be adjudicated. Assistant GM (non-playing) Chris Withers will examine the game state and declare a victor. The only exception is if one player is guilty of exceptionally slow play (as shown in the ACTS log time stamp), in which case that game will not be adjudicated and the GM will automatically declare his/her opponent the winner. We all understand that real life intervenes from time to time, so please let your opponent and the GM know as soon as possible if circumstances arise that interfere with your ability to play in a timely fashion. The GM will evaluate each situation on a case-by-case basis and may show more leniency to players affected by circumstances beyond their control. Likewise, if you feel your opponent is playing too slowly without good cause, please inform the GM as soon as possible so that the issue can be addressed and/or taken into account if adjudication is needed. Finally, please note that any player who fails to complete his/her game after entering the round and does not provide an explanation to the GM will not be allowed to play in future rounds.

Bidding

Before your game begins, email GM Rob Doane with your choice of sides and how many VPs, if any, you would be willing to give your opponent in order to play the side of your choice.